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Interactivity / ConnectorState / Connecting

Namespace: Nodify.Interactivity

Assembly: Nodify

Inheritance: ObjectInputElementState<Connector>DragState<Connector>ConnectorState.Connecting

References: Connector

public class Connecting : DragState<Connector>
public Connecting(Connector connector);

Parameters

connector Connector

protected override bool CanCancel { get; set; }

Property Value

Boolean

protected override bool HasContextMenu { get; set; }

Property Value

Boolean

protected override bool IsToggle { get; set; }

Property Value

Boolean

protected override void OnBegin(InputEventArgs e);

Parameters

e InputEventArgs

protected override void OnCancel(InputEventArgs e);

Parameters

e InputEventArgs

protected override void OnEnd(InputEventArgs e);

Parameters

e InputEventArgs

protected override void OnMouseMove(MouseEventArgs e);

Parameters

e MouseEventArgs