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Interactivity / ConnectorState / Disconnect

Namespace: Nodify.Interactivity

Assembly: Nodify

Inheritance: ObjectInputElementState<Connector>ConnectorState.Disconnect

References: Connector

public class Disconnect : InputElementState<Connector>
public Disconnect(Connector connector);

Parameters

connector Connector

protected override void OnKeyDown(KeyEventArgs e);

Parameters

e KeyEventArgs

protected override void OnMouseDown(MouseButtonEventArgs e);

Parameters

e MouseButtonEventArgs

protected override void OnMouseUp(MouseButtonEventArgs e);

Parameters

e MouseButtonEventArgs