Interactivity / ConnectorState / Disconnect
ConnectorState.Disconnect Class
Section titled “ConnectorState.Disconnect Class”Namespace: Nodify.Interactivity
Assembly: Nodify
Inheritance: Object → InputElementState<Connector> → ConnectorState.Disconnect
References: Connector
public class Disconnect : InputElementState<Connector>
Constructors
Section titled “Constructors”ConnectorState.Disconnect(Connector)
Section titled “ConnectorState.Disconnect(Connector)”public Disconnect(Connector connector);
Parameters
connector
Connector
Methods
Section titled “Methods”OnKeyDown(KeyEventArgs)
Section titled “OnKeyDown(KeyEventArgs)”protected override void OnKeyDown(KeyEventArgs e);
Parameters
OnMouseDown(MouseButtonEventArgs)
Section titled “OnMouseDown(MouseButtonEventArgs)”protected override void OnMouseDown(MouseButtonEventArgs e);
Parameters
OnMouseUp(MouseButtonEventArgs)
Section titled “OnMouseUp(MouseButtonEventArgs)”protected override void OnMouseUp(MouseButtonEventArgs e);
Parameters